Lug N Loaded

A co-op heist puzzle for iPhone. Pack every item into the suitcase before the alarm goes off.

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We built Lug N Loaded in June and July 2023 as a team of six. The idea was simple: a co-op packing puzzle where two phones share one suitcase. The original never quite worked end to end. Item placement drifted out of sync between the two phones, and the player roles kept breaking.

In 2026 I brought it back to ship it properly. I rebuilt the gameplay on a grid board with a host-authoritative protocol over Game Center, so both phones always agree on where every item is, even when two players grab the same thing at once. I added a first-launch tutorial, best-time leaderboards, and endless random levels that are always solvable, then shipped it to TestFlight.

When the alarm trips in co-op, only one player can see the code, and it's written as little sums. The other has the keypad. That one mechanic is the whole game: you have to talk.

Contributed as Game Developer

In collaboration with Nuki Venoza, Jonathan Axel Benaya, Abraham Putra Lukas, Deaz, Fransiskus Anggara

Made using SwiftUI, SpriteKit, GameKit

KEVIN

BRYAN